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I already mentioned a few of the TM changes, so there's no reason me to repeat myself for the 14th of time, ya think? But I can say, the two new TMs I did mention.That's just touching the surface. It's up to you to find which is which.Īdded on Version 3 are TMs with new attack data.
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I know I said this already, but I'm gonna say it again.Pokemon can learn TMs/HM that they usually couldn't learn on the regular game for example: Beartic is now capatible with Earthquake and Xatu is capatible with Energy Ball, there's many more Pokemon in the game they have new compatibility with different TMs/HMs. Just like how I previously stated, there's more.but these are the only moves I'm only gonna cover. Atk or Stone Edge and Power Gem now hitting both Pokemon. On Version 3, however, even more move has been edited like Meditate boosting both Attack and Sp. The old secondary effect from Neo Soulsilver are still on here, like Hyper Voice still lowering Sp. Also, there's more, like Hydro Pump harshly lowering the foes Sp. Some Pokemon attacks have new second effect like Leaf Tornado now confusing the target instead of reducing their accuracy and Wing Attack having a 20% chance rasing yer Pokes attack stat. I'm just sayin', tho.it shouldn't really change the feel of the game. No pokemon have their original total base stat.most are just random, but I still think fair. There also should be noted of the huge stat increased of ALL Pokemon compared to their vanilla thingy.
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Like Acceglor being part Dark-Type or Eelekrik and Eelektross both being part Water-Type.That's not including the Type changes from previously mods I made. Oh, I almost forgot to mention, there's also a few 5th gen Pokemon with new secondary type. I'm just saying, just don't expect to see a Snivy with Contrary or anything on this mod.Sorry. Most none of the starter Pokemon have their Dream World abilities with the exception of Blaziken with Speed Boost, but the rest have abilities I thought suit them.Īlso, even tho, at this point I think it's obvious, all starters will have two abilities. Obviously, some Pokemon will have their Dream World ablites just not the starters. While some Pokemon have their same ablitites from Neo SoulSilver and Sol Platinum like Seviper, some have new one like Dodrio with Defiant and Moxie.
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If anybody has any trouble, don't forget to report here.įirst, I would like to say if you've played any of my mods from the past, then you'll know what to expect when concerning the prevously gen Pokemon stats and ablities and even some of their attacks.Well, if you think it's still the same on Yin Black and Yang White.Then you're partially right. The docs will be included in the download. LOLĪnd to finally finish this tiny log, I've added a written document on every changed I made in this mod. Just changed the type of battle you had to do against them. I finally was able to fix the freezing Backpacker Talon and Colin were causing.
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Just look into the wild Pokemon guide for more info about this subject. Lower some of the level of Wild Pokemon around Route 18, P2 Lab and the Wellspring Cave (F2) and Mistralton Cave.Īlso, since the Fishing Rod is now available at the very beginning of the game, some fishing routes has been edited. The wild Pokemon has been slightly edited since version 2.5.Nothing too drastic tho, just added Hoothoot and Psyduck earlier. Example: TM12 is now Magical Leaf and TM41 is now Water Pulse. More items has been added to the overworld well, ya know, replaced with something better. The strongest trainer on the first part level reaches Lv91. Important trainer battles has been updated, now with better moveset and new levels. There's also a few Pokemon with abilities I gave them.Ya know, cuz I thought they fit them. This includes new TM/HM compatibles and dream world abilities. Almost every Pokemon can now learn a max of 22 moves.This with the exception of pre-evolutionary stages and legendaries.Įvery Pokemon and I mean EVERY Pokemon base stats has been increased.